The row of simulators at SimRacingDream in Kraków, every seat taken by a league driver under pink and blue lighting
EVENTS / KRAKÓW SIM RACING LEAGUE · ROUND 0

Fourteen drivers.
Two groups.
Seven sessions.

A league night involves short sessions and simulator changes between heats. The operator needs to prepare shared settings and connect drivers to the right session.

14Drivers
2Groups of seven
7Sessions in one night
1Operator, one screen
27 Aug 2026 · Kraków, PL · ul. Prochowa 13 · 19:00 · Round 0

Kraków Sim Racing League — Round 0

About the round. The Kraków Sim Racing League held its test round at SimRacingDream on 27 August 2026, ahead of the September 2026 to January 2027 season. The league runs alongside the venue’s Multi Hotlap Challenge. Fourteen drivers in two groups competed in Assetto Corsa, driving a Mercedes DTM at Hockenheim.

The evening’s format. A 15-minute pre-qualifying session divided drivers into groups. Each heat included qualifying and two ten-minute races. Simulators were then reassigned at random and the heat repeated. All stations needed the same car and track settings.

RaceControl’s role. The operator launched shared sessions from one dashboard throughout the evening. Drivers entered their details on simulator screens, reducing the work required between heats.

Wide view of the SimRacingDream room with the row of simulators occupied by league drivers under pink and blue lighting
The room on league night
A driver's hands on the wheel of a simulator, the track on the screens ahead
Mercedes DTM at Hockenheim
A league driver at the wheel of a simulator, seen from the side during a race
Ten minutes, flat out
A driver concentrating at the wheel, lit blue by the simulator screens
Qualifying: one out lap, three timed
A triple-screen simulator rig between sessions, the track loaded and waiting
A simulator prepared for the next heat
A simulator rig lit red, screens showing the race in progress
Race two with a reversed starting order
A driver in headphones at the wheel during a league race
Headphones on, group one
The row of simulators lit for the league, drivers seated and racing
Random simulator assignments before each heat

Venue and league: SimRacingDream, Kraków · Software: RaceControl

RaceControl and SimRacingDream are not affiliated with, endorsed by or sponsored by Mercedes-Benz Group AG or the operators of the Hockenheimring. The car and track named above are trademarks of their respective owners, referred to here solely to describe factually the content used at an event at which RaceControl was operated.

All events

HOW A LEAGUE NIGHT IS BUILT

Seven sessions.
Simulator changes
between heats.

The league rules define the session order, groups and simulator changes. The evening followed this sequence.

01 — PRE-QUALIFYING

One 15-minute session seeds the groups

A shared session ranks drivers by their lap times. The results determine the two groups.

02 — HEAT

Draw a rig, qualify, race twice

Each driver is assigned a simulator at random. Qualifying allows one out lap and three timed laps, up to eight minutes. Two ten-minute races follow, with the starting order reversed for the second according to the league rules.

03 — SWAP, THEN AGAIN

Promotion, relegation and new assignments

Points from both races determine changes between groups. After a new simulator draw, drivers complete the second heat.

Points are awarded for races and rounds, with each driver’s lowest-scoring round excluded from the season standings. The in-game app checks track limits: five warnings lead to a five-second penalty. The pit-lane speed limit is 80 km/h.

WHAT A LEAGUE NIGHT NEEDS FROM THE SOFTWARE

Four tasks on league night

Repeated sessions and driver changes require efficient simulator preparation. RaceControl helps the operator manage that process throughout the evening.

Drivers enter their own details

Drivers enter their details on simulator screens, reducing manual data entry for the operator.

customers

Shared session launch

The operator connects selected simulators to the same server from one dashboard and checks that they are ready before the start.

launch

Simulator changes between heats

After the next simulator draw, the operator prepares the shared car, track and settings from one place.

fleet

Preparing the next session

Pre-qualifying, two qualifying sessions and four races require seven launches during the evening. The dashboard brings the repeated setup tasks into one place.

sessions
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×The room on league night, full size
×Hands on the wheel with the track ahead, full size
×A driver mid-race, full size
×A driver concentrating at the wheel, full size
×A rig between heats, full size
×A rig lit red during the race, full size
×A driver in headphones, full size
×The simulator row lit for the league, full size